Set gamepath based on fileFromArgs directory
This commit is contained in:
@@ -16,6 +16,9 @@ namespace OnlineFixImporter
|
|||||||
Varibles.writeOutAllVar();
|
Varibles.writeOutAllVar();
|
||||||
|
|
||||||
Functions.checkFiles();
|
Functions.checkFiles();
|
||||||
|
Varibles.gamepath = Directory.GetParent(Varibles.fileFromArgs).FullName;
|
||||||
|
|
||||||
|
|
||||||
if (Varibles.fileFromArgs.EndsWith(".exe"))
|
if (Varibles.fileFromArgs.EndsWith(".exe"))
|
||||||
{
|
{
|
||||||
if (Directory.GetFiles(Varibles.gamepath, "OnlineFix.ini", SearchOption.AllDirectories).Length == 0)
|
if (Directory.GetFiles(Varibles.gamepath, "OnlineFix.ini", SearchOption.AllDirectories).Length == 0)
|
||||||
|
|||||||
Reference in New Issue
Block a user