Files
qrcode/Program.cs
T
2026-08-12 02:10:09 +02:00

211 lines
6.1 KiB
C#

using OpenCvSharp;
using ZXing;
using ZXing.QrCode;
using OpenCvSharp.Extensions;
using ZXing.Windows.Compatibility;
using ZXing.Common;
using System.Runtime.InteropServices;
using System.Drawing;
namespace BarcodeReaderExample
{
class Program
{
static void Main(string[] args)
{
VideoCapture camera = new VideoCapture("/dev/video0", VideoCaptureAPIs.V4L2);
if (!camera.IsOpened())
throw new Exception("Nie można otworzyć kamery /dev/video0");
camera.Set(VideoCaptureProperties.FrameWidth, 1280);
camera.Set(VideoCaptureProperties.FrameHeight, 720);
camera.Set(VideoCaptureProperties.Fps, 5);
Mat hey = new Mat("photo.png");
using var rgb = new Mat();
// OpenCV stores camera frames as BGR.
// ZXing's RGBLuminanceSource expects RGB.
// Cv2.CvtColor(frame, rgb, ColorConversionCodes.BGR2RGB);
Cv2.NamedWindow("Camera preview", WindowFlags.AutoSize);
int photocount = 0;
while (true)
{
// if (!camera.Read(frame) || frame.Empty())
// {
// Console.Error.WriteLine("Nie udało się odczytać klatki");
// break;
// }
camera.Read(frame);
Result result = GetResult(frame);
if (result != null)
{
List<ResultPoint> points = result.ResultPoints.ToList();
float[] pos1 = new float[2] {points[0].X, points[0].Y}; /// lewy dolny róg
float[] pos2 = new float[2] {points[2].X, points[2].Y}; ///prawy górny róg
float[] pos3 = new float[2] { points[1].X, points[1].Y }; ///lewy górny róg
// Cv2.Circle(frame, (int)pos1[0], (int)pos1[1], 5, Scalar.Red, 2);
// Cv2.Circle(frame, (int)pos2[0], (int)pos2[1], 5, Scalar.Green, 2);
// Cv2.Circle(frame, (int)pos3[0], (int)pos3[1], 5, Scalar.Blue, 2);
Calculate(pos1, pos2, pos3, new float[2] { points[3].X, points[3].Y });
// Cv2.Circle(frame, (int)(RightBottomX), (int)(RightBottomY), 5, Scalar.Green, 2);
//Cv2.Rectangle(frame, new Point((int)X, (int)Y), new Point ((int)Width, (int)Height), Scalar.Red, 2);
Console.WriteLine(result.Text);
}
// frame.SaveImage($"photos/photo_{photocount}.png");
// photocount++;
Cv2.ImShow("Camera preview", frame);
Thread.Sleep(1000 / 24);
// Console.WriteLine("tick");
int key = Cv2.WaitKey(1);
if (key == 27 || key == 'q')
break;
}
Cv2.DestroyAllWindows();
}
static void Calculate(float[] pos1, float[] pos2, float[] pos3, float[] pos4)
{
// Your 4 detected points (change the names if needed)
PointF p1 = new PointF(pos1[0], pos1[1]);
PointF p2 = new PointF(pos2[0], pos2[1]);
PointF p3 = new PointF(pos3[0], pos3[1]);
PointF p4 = new PointF(pos4[0], pos4[1]);
// 1. Find the center of the QR
float centerX = (p1.X + p2.X + p3.X + p4.X) / 4f;
float centerY = (p1.Y + p2.Y + p3.Y + p4.Y) / 4f;
PointF center = new PointF(centerX, centerY);
// 2. How much bigger you want the box (1.0 = exact size, 1.15 = 15% bigger)
float scale = 1.35f; // ← change this value
// 3. Move every corner away from the center
PointF Expand(PointF p)
{
float dx = p.X - center.X;
float dy = p.Y - center.Y;
return new PointF(center.X + dx * scale, center.Y + dy * scale);
}
float scaleLB = 1.75f; // ← change this value
PointF ExpandLB(PointF p)
{
float dx = p.X - center.X;
float dy = p.Y - center.Y;
return new PointF(center.X + dx * scaleLB, center.Y + dy * scaleLB);
}
PointF topLeft = Expand(p3); // change order if needed
PointF topRight = Expand(p2);
PointF bottomRight = ExpandLB(p4);
PointF bottomLeft = Expand(p1);
// 4. Now draw the 4 lines
// Example with System.Drawing or Unity or whatever you use:
DrawLine(topLeft, topRight);
DrawLine(topRight, bottomRight);
DrawLine(bottomRight, bottomLeft);
DrawLine(bottomLeft, topLeft);
}
static void DrawLine(PointF p1, PointF p2)
{
Cv2.Line(frame, (int)p1.X, (int)p1.Y, (int)p2.X, (int)p2.Y, Scalar.Red, 2);
}
static void DrawLine(float x1, float y1, float x2, float y2)
{
Cv2.Line(frame, (int)x1, (int)y1, (int)x2, (int)y2, Scalar.Red, 2);
}
static Mat frame = new Mat();
static Result GetResult(Mat frame)
{
QRCodeReader reader = new QRCodeReader();
Result result = reader.decode(MatToBinaryBitmap(frame));
return result;
}
static BinaryBitmap MatToBinaryBitmap(Mat frame)
{
if (frame.Empty())
throw new ArgumentException("The Mat is empty.", nameof(frame));
using var rgb = new Mat();
// OpenCV uses BGR; ZXing RGBLuminanceSource expects RGB.
Cv2.CvtColor(
frame,
rgb,
ColorConversionCodes.BGR2RGB
);
// Clone ensures contiguous pixel memory.
using var contiguous = rgb.Clone();
int width = contiguous.Width;
int height = contiguous.Height;
int byteCount = checked(
(int)(contiguous.Total() * contiguous.ElemSize())
);
byte[] pixels = new byte[byteCount];
Marshal.Copy(
contiguous.Data,
pixels,
0,
pixels.Length
);
var luminanceSource = new RGBLuminanceSource(
pixels,
width,
height,
RGBLuminanceSource.BitmapFormat.RGB24
);
return new BinaryBitmap(
new HybridBinarizer(luminanceSource)
);
}
}
}